RELL SEAS WIKI

[ Cleavers ]

Light[UPDATED - 2026-07-06]
[CLASS]Light
[UPGRADE CAP]Up to 20 levels
[BASE DAMAGE][not published yet]
[OBTAINMENT][not published yet]

Overview

Cleavers are light weapons in RELL Seas built for close-range melee pressure and fast dual-weapon combat.

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Moves

MoveDamageParryDodgeBlockEvade
[Moveset Pending]No confirmed moves in the current public data. Names, damage and counterplay chips (YES/NO) publish once verified.
[DATA POLICY]
Exact values such as damage, cooldowns, HP, drop rates, and spawn timers stay pending until primary-source evidence confirms them clearly. Pre-release footage can change before launch, so this page prioritizes durable mechanics over speculative details.

Frequently asked questions

What are Cleavers in RELL Seas?

Cleavers are light close-range weapons in RELL Seas. They appear to fit players who want fast melee pressure and dual-weapon pacing, but their final value depends on confirmed launch details such as attack speed, combo routes, and move cooldowns.

How do you get Cleavers in RELL Seas?

The source for Cleavers has not been confirmed yet. The wiki will update this page once reliable footage shows whether Cleavers come from a shop, crafting recipe, enemy drop, boss drop, quest reward, or another progression path.

Are Cleavers good for early game?

Cleavers may become an early-game option if their source is easy to access and their light weapon speed is strong enough for starter combat. Until the obtainment route and move data are confirmed, they should be treated as a watchlist weapon rather than a guaranteed early pick.

Do Cleavers have confirmed moves?

Cleavers do not have confirmed move names or inputs on this wiki yet. Damage, cooldown, cost, parry rules, and combo details will be added when they are visible in official information or reliable gameplay footage.

What builds should use Cleavers?

Cleavers should fit fast melee builds if their final kit supports quick hits and close-range confirms. They may pair well with aggressive fighting styles, but build recommendations need verified data on speed, stun, scaling, and stamina cost.