[ Stats ]
[UPDATED - 2026-07-29]
Stats are character progression choices gained through leveling. The published overview says a character cannot maximize every stat and that these stat investments do not directly change displayed damage values.
Stat overview
six documented stat names[Values pending]
Health[Value pending]
[Effect description pending]
Endurance[Value pending]
[Effect description pending]
Defense[Value pending]
[Effect description pending]
Will power[Value pending]
[Effect description pending]
Spiritual[Value pending]
[Effect description pending]
Luck[Value pending]
[Effect description pending]
Allocation rules
Stat points are gained through leveling, and the published overview says a character cannot maximize every stat. The available source also states that these stats do not directly change displayed damage values.
Class-specific traits
No class-to-stat trait table has been published. The wiki keeps those relationships pending instead of assigning speculative bonuses.
Frequently asked questions
What stats are in RELL Seas?
The six documented names are Health, Endurance, Defense, Will power, Spiritual, and Luck. Their exact effects and scaling values have not been fully published.
Can you maximize every stat?
No. The available overview explicitly says a character cannot maximize every stat, so builds require allocation choices rather than filling every stat completely.
Do stats increase damage?
The current published overview says these stats do not change displayed damage values. More detailed relationships with classes, weapons, and abilities remain pending.
